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3DMax
zbrush ‹tˆø‚«Ž«“T

Keyboard Shortcuts

Palettes (Iconize/De-Iconize):

Alpha Palette Alt-a
Color Palette Alt-c
Document Palette Alt-o
Draw Palette Alt-d
Layer Palette Alt-y
Light Palette Alt-l (L)
Marker Palette Alt-k
Material Palette Alt-m
Movie Palette Alt-v
Picker Palette Alt-i
Preferences Palette Alt-p
Render Palette Alt-r
Stroke Palette Alt-s
Tablet Palette Alt-b
Texture Palette Alt-x
Tool Palette Alt-t
Transform Palette Alt-f
Zoom Palette Alt-z
ZScript Palette Alt-1 (one)

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Documents/Layers:

Open Document Ctrl-o
Save Document Ctrl-s
Zoom In/Out +/­
Actual Size 0 (zero) Pan Window Space-drag
Scroll Layer ~ (tilde)-drag Clear Layer Ctrl-n
Fill Layer Ctrl-f

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Painting/Sculpting Actions:

Undo Ctrl-z
Redo Shift-Ctrl-z
Set Draw Size s, enter 1­128
Set RGB Intensity i, enter 0­100
Set Z Intensity Shift-i, enter 0­100
Set Depth d, enter 0­10
Snapshot Object Shift-s
Mark Object's Position m
Unmark Object's Position Ctrl-m

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Transform Modes:

Draw Pointer q
Move Mode/Move Edit Tool w
Scale Mode/Scale Edit Tool e
Rotate Mode r
Enter/Exit Edit Mode t

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ZScripts:

Hide/Show ZScript Window h
Scroll ZScript up/down Up/Down arrow
Load ZScript Shift-Ctrl-L
Reload ZScript Ctrl-u
Halt Execution Esc

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Floating Palettes:

Float an item Ctrl-drag item
Remove floating item Ctrl-click item
Hide all Floating Palettes Tab
Store Current Configuration Shift-Ctrl-i

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Special Keys:
Some keys are used often, in different modes. Understanding these keys functions will help you become more proficient with the ZBrush interface.

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Alt key (Opt on Macintosh): Inverts the effect of many brushes and tools.
For example:
Placing a 3D cylinder on the surface of another object normally adds it so it's protruding from the surface. Pressing the Alt key while drawing inverts the effect so the cylinder is carved (in this case it's similar to selecting ZCUT mode).
The Alt key pressed in combination with certain keys also iconizes/de-iconizes palettes.

Ctrl key: Drags floating palettes into the document window, and applies masking on a 3D object in Edit Mode. Also, holding the Ctrl key while floating the cursor over any interface item displays detailed help about the item.

Shift key: Constrains rotation of a 3D object in Rotate Mode or Edit Mode.

Tilde (~) key: Scrolls the paint on a canvas so that whatever moves off one side of the canvas wraps to the opposite side. This is invaluable for creating seamless texture tiles. Also, holding ~ and clicking any painted element selects the layer on which that element is placed.

Esc key: Aborts the execution of ZScripts and time-intensive tasks.

Space bar: Drags to reposition the canvas in the document window.

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